AI Insights · Timothy · July 2024
Top 5 2D Realistic Games in Russia: Q2 2024 Performance
In Q2 2024, top-performing 2D realistic games in Russia showed varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights.
In Q2 2024, the top 2D realistic games in Russia demonstrated diverse performance trends across downloads, revenue, and weekly active users. Here’s a breakdown of how each app fared during this period.
Puzzles & Survival saw a fluctuating trend in its revenue, starting at $33.6K in early April and peaking at $58.5K in mid-June, before declining to $37.1K by the end of the quarter. Downloads spiked from 86.7K in early April to a high of 247.2K in late April, eventually stabilizing around 136.6K by the end of June. Weekly active users grew from 192.5K at the beginning of April, reaching a peak of 371.5K in late April, and then maintaining a steady level around 288K towards the end of the quarter.
Woodoku - Wood Block Puzzles experienced a consistent increase in downloads, starting at 31.7K in early April and peaking at 291.3K in mid-May, before declining to 67.3K by late June. The app's weekly active users mirrored this trend, beginning at 172.8K, reaching an impressive 1.05M in mid-May, and then slightly decreasing to 778.9K by the end of June.
Durak Online card game maintained a relatively steady revenue stream, fluctuating around $13K to $15K throughout the quarter. Downloads remained stable, averaging around 80K each week. Weekly active users started at 4.4M in early April, saw a slight dip to 3.2M by late June, with occasional increases, notably reaching 4.1M in mid-May.
Наследие Вампиров: Новолуние showed a stable revenue pattern, starting at $21.9K and ending at $26.5K. Downloads fluctuated, peaking at 59.5K in early May and then stabilizing around 43.3K by late June. The app's weekly active users increased from 163.4K in early April to 192.9K in early May, maintaining around 190K by the end of June.
Makeover Tile: Help Her had minimal revenue, with occasional small increases, peaking at $99 in late June. Downloads saw significant spikes, reaching 142.1K in late April before dropping to 10.2K by the end of June. Weekly active users also spiked from 38.8K in early April to 262.7K in late April, before declining to 68.3K by the end of the quarter.
These insights highlight the dynamic nature of the 2D realistic games market in Russia. For more detailed information, visit Sensor Tower.